This project was made as part of my degree at DAE and focussed on collaboration between the development team and an external client. For this project we were tasked with creating a VR rowing simulator that could be used as an immersion tool for training, as well as a VR demo at gaming and technology expositions.
[Read More]Archive
Below you can check out any miscelanious and older less relevant projects I’ve worked on. These are just here for reference and are not kept up to date!
Crystal Mech
DAE Crea-week gamejam entry
This game is the result of the crea week gamejam at DAE and was created in two and a half days for concept to finished prototype.
[Read More]Survival AI
An AI written is C++ that survives in a world full of enemies
2D Game Engine
A custom 2D game engine made in C++ with OpenGL
This Game Engine was completely made by me, taking into account lots of the well known programming patterns and designs. A pac-man clone was made with the engine to test the engine functionality.
[Read More]Unreal Tournament Level
3D model: City Scene
A low poly model of a city scene inspired by Montpellier
This low poly city scene is my first 3D projects made with 3DS Max. All objects were textured with only diffuse textures.
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